Tomb Sentinel

Tomb Sentinel
Creature statistics
XP Value 3,600
Treasure Type V
Type Construct
Size Large
Climate/Terrain Ruins, Tombs
Frequency Very Rare
Number Appearing 1
Movement Speed Slow
Hit Points 36 (10d6+1)
Defense Score 6
Defense Target 4+
Melee Attack Score Grave Blow 8
Attack Target 3+
Tactics Double Attack (2)
Preemptive Attack 4+
Powers Curse of the Tomb (3)
Fear (2)
Immunity Enchantment, Poison, Stun
Resistance Physical Attacks (50%)
Weakness Ice (150% damage)

"Many tombs are protected by more than traps or curses. Tomb Sentinels are towering constructs fashioned from the stones of ancient graves and the bones of the dead. Their massive forms are often adorned with relics taken from the tombs they were created to protect. For centuries they stand motionless within burial chambers and necropolises, appearing as little more than piles of ruined stone and crumbling memorials. Yet when sacred relics are disturbed or royal crypts violated, these silent guardians awaken with terrifying purpose. Unburdened by hunger or fear, a Tomb Sentinel will pursue intruders until every trespasser has been driven away or destroyed..."

...from the Wyrmbrand's Monstrous Archive entry 'Golem Funerarius'

Attributes

Ability scores
STR8 (4)
VIT8 (4)
DEX4 (2)
INT1 (1)
WIS4 (2)
CHA1 (1)
Additional scores
Initiative2
Awareness2
MoraleN/A