Ork
| XP Value | 300 |
|---|---|
| Treasure Type | I |
| Type | Humanoid - Ork |
| Size | Large |
| Climate/Terrain | Any Land |
| Frequency | Common |
| Number Appearing | 1d4+1 |
| Movement Speed | Moderate |
| Hit Points | 6 (1d6+3) |
| Defense Score | 4 |
| Defense Target | 4+ |
| Melee Attack Score | 4 |
| Attack Target | 4+ |
| Tactics | Charge Attack |
| Immunity | None |
| Resistance | None |
| Weakness | None |
"Towering over most humanoids, Orks are driven by their instincts, their rage, and their hunger for war and dominance. Though often seen as mindless brutes, Orks possess a cunning battlefield logic and discipline that makes them truly dangerous in numbers..."
More Info...
Savage and Relentless...
Orks revel in violence. To an ork, war isn't a means to an end, but the entire purpose of existence. They charge into battle with bellowing war cries, swinging crude but effective weapons with wild abandon.
GMs should play orks as aggressive, reckless, and utterly fearless creatures that are hellbent on bloodshed...
Attributes
| STR | 6 (3) |
|---|---|
| VIT | 4 (2) |
| DEX | 4 (2) |
| INT | 2 (1) |
| WIS | 3 (2) |
| CHA | 2 (1) |
| Initiative | 2 |
|---|---|
| Awareness | 2 |
| Morale | 2 |